A Blog Now
I haven’t treated my own blog as my own space on the interwebs. The URL says my name. The top of the web page says my name. Yet, the blog itself is more of a du...
Read MoreI haven’t treated my own blog as my own space on the interwebs. The URL says my name. The top of the web page says my name. Yet, the blog itself is more of a du...
Read MoreTutorial of a workflow for 2D toon shaded sprites by generating a normal map in Substance Designer and rendering the animated sprite...
Breakdown for Harry Alisavakis's Tech Art Challenge Dunes Theme.
Showcase of a forest scene with custom stylized foliage shaders and custom spline based path tool.
Breakdown for an entry for a Tech Art Challenge.
Small guide to setting up a post processing effect to use a depth texture in HDRP.
Breakdown of using a low poly copy of a scarf mesh to transfer cloth simulations to a higher poly, rigged mesh using a C#